Amp is an electric eel with the ability to charge up with electricity. The resulting charge can be used to gain a substantial amount of money.
Amp swims around the tank in a slithering motion. He periodically charges up with electricity and players can click on Amp three times in order to discharge him, shocking every guppy in the tank to death. For every electrocuted guppy, a diamond will come out of them to be collected. Every time the electrocution is administered, a single baby guppy is introduced to the tank to prevent the player from losing immediately.
Paired with Angie and Prego to quickly recuperate the lost guppy popuation, Amp is able to produce thousands of dollars in a single shock, especially in Tank 4 where guppy breeding never ends. Presto as a second Angie can further improve the revival rates of shocked guppies, making this strategy very useful in Challenge Mode.
"Rumors have been circulating for years now that some companies have developed a way to make Amp turn water to diamonds. Conspiracy theorists believe that it is simply the interests of the greedy diamond lobby that have prevented this research to become available to the general public. Amp was closed-mouthed on the subject."
- Amp, along with Gash and Shrapnel, are the only pets that pose a death risk to the player's fish.
- His name, "Amp", is the unit used to measure electrical current (ampere).
|Tank 1||Stinky • Niko • Itchy • Prego • Zorf|
|Tank 2||Clyde • Vert • Rufus • Meryl • Wadsworth|
|Tank 3||Seymour • Shrapnel • Gumbo • Blip • Rhubarb|
|Tank 4||Nimbus • Amp • Gash • Angie|
|Bonus||Brinkley • Nostradamus • Stanley • Walter|