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'''Challenge Mode''' is the hardest mode in the game. The player must fully understand the game in order to beat it.
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'''Challenge Mode''' is the most complex mode in the game. The player must fully understand the game in order to beat it.
   
 
== Mechanics ==
 
== Mechanics ==
Challenge Mode is for experts of the game. The goal for this mode is the same as [[Adventure Mode]]: collect three egg pieces to finish the level. However, there are some twists, which pretty much makes Challenge Mode challenging.
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The goal for this mode is the same as [[Adventure Mode]]: to collect three egg pieces to finish the level. However, there are twists to make the average session in this mode harder.
   
Every 4 seconds, each item that is already opened will increase its price by 1% of its original price. Example, a [[Guppy|guppy]] costs $100. 1% of it is $1. So, it's price will keep increasing by $1. Same goes with other items. A $200 food quality upgrade will keep increasing its price by $2. A $300 food quantity upgrade will keep increasing its price by $3.
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Every 4 seconds, each item that is already opened will increase its price by 1% of its starting price. For example, a [[Guppy|guppy]] costs $100. 1% of it is $1. So, it's price will keep increasing by $1. Same goes with every other item. A $200 food quality upgrade will keep increasing its price by $2. A $300 food quantity upgrade will keep increasing its price by $3. Additionally, any item that is still locked after five minutes will automatically be unlocked. Once an egg piece is bought, all items will temporarily stop increasing in price. Non-egg piece items will additionally reset back to their starting price.
   
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The longer it takes to finish the level, the harder the [[Aliens|alien]] waves become, with the alien count and types becoming harder to handle. Also, when all of the fishes outside [[Wadsworth]] died or are eaten, he will fall asleep where the small and medium guppies will then be vulnerable to alien attacks.
Once an egg piece is bought, all items will reset back to its original price, except for the egg piece itself. Example, if you bought an egg piece and its price is $7000, it will stay like that. After the cooldown of about 15 seconds, that $7000 will again constantly increase.
 
 
The longer you take to finish the level, the peskier those [[Aliens|aliens]] are gonna be. The longer you play, the harder they get. They'll increase in difficulty and in number. Too many aliens can make finishing the level impossible. So speed is an important factor of Challenge Mode. Take too long, you might not make it.
 
 
Another thing, after five minutes, purchase options that are still closed will be automatically opened by the game.
 
   
 
== Rewards ==
 
== Rewards ==
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For every time a tank in Challenge Mode is completed, [[Shells]] will be given, and for the first 8 times, a story for [[Pets]] and [[Aliens]]. After getting all tank-specific stories (as well as having all [[Bonus Pets]] and [[Shells#End of round purchases|upgrades]]), the next time any Challenge Mode tank is completed, the 33rd story will be unlocked. The Golden [[Trophies|Trophy]] is obtained as well by unlocking the 33rd story.
Each tank rewards differently.
 
   
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{|class="wikitable"
Tank 1 - 2000 Shells
 
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! Tank !! Shells !! Stories
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|-
 
| 1 || 2000 || 1-5, 21, 25 and 26
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|-
 
| 2 || 5000 || 2-10, 22, 27 and 28
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|-
 
| 3 || 10000 || 11-15, 23, 29 and 30
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|-
 
| 4 || 20000 || 16-20, 24, 31 and 32
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|}
   
 
==Strategy==
Tank 2 - 5000 Shells
 
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: ''See also: [[Challenge Mode/Strategies]] ''
 
It's best to keep speed in mind in Challenge Mode, as the rising prices and endless amounts of aliens will be too overwhelming if it takes too long to beat the tank. Money-making pets are recommended to finish the level faster. You may also bring alien-attacking pets to deal with the increase of aliens later in the level. Buying an egg piece resets the prices of all other items, so it is better to buy the egg pieces one at a time to fully benefit from the reset. A good pet combination to finish any challenge tank faster is Amp, Angie, Presto, and Walter. Clicking on Amp shocks the guppies for potentially large amounts diamonds while Angie revives them. Clicking on Walter to activate Amp completely skips his cooldown. During alien attacks, changing Presto to Gumbo or Gash is recommended.
   
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==Trivia==
Tank 3 - 10000 Shells
 
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*In challenge mode tank 4, [[Bilaterus]] can appear together with [[Balrog]] and/or [[Psychosquid]].
   
Tank 4 - 20000 Shells
 
 
Also after completing a tank, the player will be rewarded with a story about a [[Pets|pet]] or an alien.
 
 
Tank 1 - Story nos. 1-5, 21, 25, 26
 
 
Tank 2 - Story nos. 6-10, 22, 27, 28
 
 
Tank 3 - Story nos. 11-15, 23, 29, 30
 
 
Tank 4 - Story nos. 16-20, 24, 31, 32
 
 
After getting all the stories noted, complete any tank to get Story No. 33. After doing so, the player will be given the coveted Golden Trophy.
 
 
==Strategy==
 
The prices of items increase by 1% every 4 seconds, and later in the level, the alien difficulty will increase. Money-making pets are recommended to finish the level faster. You may also bring alien-attacking pets to deal with the increase of aliens later in the level. Buying an egg piece resets the prices of all items except the egg piece itself, so it is better to buy the egg pieces one at a time. A good pet combination to finish any challenge tank faster is Amp, Angie, Presto, and Walter. Clicking on Amp shocks the guppies for diamonds while Angie revives them. Click on Walter to activate Amp and make fish drop coins. During alien attacks, change Presto to Gumbo or Gash.
 
 
[[Category:Modes]]
 
[[Category:Modes]]

Latest revision as of 09:28, 16 February 2024

Challenge Mode is the most complex mode in the game. The player must fully understand the game in order to beat it.

Mechanics

The goal for this mode is the same as Adventure Mode: to collect three egg pieces to finish the level. However, there are twists to make the average session in this mode harder.

Every 4 seconds, each item that is already opened will increase its price by 1% of its starting price. For example, a guppy costs $100. 1% of it is $1. So, it's price will keep increasing by $1. Same goes with every other item. A $200 food quality upgrade will keep increasing its price by $2. A $300 food quantity upgrade will keep increasing its price by $3. Additionally, any item that is still locked after five minutes will automatically be unlocked. Once an egg piece is bought, all items will temporarily stop increasing in price. Non-egg piece items will additionally reset back to their starting price.

The longer it takes to finish the level, the harder the alien waves become, with the alien count and types becoming harder to handle. Also, when all of the fishes outside Wadsworth died or are eaten, he will fall asleep where the small and medium guppies will then be vulnerable to alien attacks.

Rewards

For every time a tank in Challenge Mode is completed, Shells will be given, and for the first 8 times, a story for Pets and Aliens. After getting all tank-specific stories (as well as having all Bonus Pets and upgrades), the next time any Challenge Mode tank is completed, the 33rd story will be unlocked. The Golden Trophy is obtained as well by unlocking the 33rd story.

Tank Shells Stories
1 2000 1-5, 21, 25 and 26
2 5000 2-10, 22, 27 and 28
3 10000 11-15, 23, 29 and 30
4 20000 16-20, 24, 31 and 32

Strategy

See also: Challenge Mode/Strategies

It's best to keep speed in mind in Challenge Mode, as the rising prices and endless amounts of aliens will be too overwhelming if it takes too long to beat the tank. Money-making pets are recommended to finish the level faster. You may also bring alien-attacking pets to deal with the increase of aliens later in the level. Buying an egg piece resets the prices of all other items, so it is better to buy the egg pieces one at a time to fully benefit from the reset. A good pet combination to finish any challenge tank faster is Amp, Angie, Presto, and Walter. Clicking on Amp shocks the guppies for potentially large amounts diamonds while Angie revives them. Clicking on Walter to activate Amp completely skips his cooldown. During alien attacks, changing Presto to Gumbo or Gash is recommended.

Trivia